ALABASTER palette on the without postal codes base map.
6144 × 9216 px · 78 files · without postal codes
The whole island1 / 7Black FiveM-compatible minimap — no postals
Pure monochrome. Deep black land, cool steel water and white arterials — the safest choice when your HUD already carries a lot of colour. The postal grid is removed and the ocean rebuilt underneath it, leaving street names only. Made for servers that draw their own postal codes on top, or simply want a calmer minimap.
How the black palette reads in game
On a radar the size of a postage stamp, contrast beats colour. Because the only light pixels are roads, your eye finds the next junction instantly even at 180 km/h. It is the least tiring palette over a four-hour session, and the one that survives the worst monitor calibration.
Worth knowing before you buy: On a bright monitor in a sunlit room the terrain relief almost disappears. If you want players to read the hills as well as the roads, Graphite or Cobalt hold up better.
The no postals base map, explained
The same coastline, terrain and street network with the postal grid removed and the ground underneath rebuilt, so there are no ghosts where the numbers used to be. Street names stay.
The same black palette is also built on postal codes and google style, so you can switch base map without changing the look of your server.
Obsidian without postal codes
This is the quietest map in the whole shop. With the postal layer gone, the only light pixels left are the road network and the street names, which makes it the natural partner for a HUD that already draws its own postal readout.
Because nothing competes with the roads, the freeway tier reads from the corner of the eye. It is the build most often chosen by combat and chase-focused servers that still want a serious, unbranded look.
The black palette at a glance
Freeways in #FFFFFF, coastline in #EEF3F9, deep water in #04060A and labels in #C6CEDB. Every layer value, and the same palette on all three base maps side by side, is on the Black OBSIDIAN palette page.
How this map is rendered
The black build is rendered from a 12288 × 18432 master and resampled to the 6144 × 9216 texture the game streams, with water depth, coastline, relief, three road tiers and labels coloured as separate layers. How the game cuts that texture into radar tiles is covered in the guide to FiveM map tiles and radar textures.
What is in the download
One folder named pityus_minimap_black_clean, 78 stream files, roughly 113 MB of VRAM in game — identical to the stock GTA V map, so there is no performance cost to switching.
| File | What it does |
|---|---|
fxmanifest.lua | Resource manifest, game "gta5", fx_version "cerulean". |
client.lua | Sets the radar zoom levels so the new texture resolution is sampled correctly. |
stream/minimap_sea_0_0.ytd … 2_1.ytd | Six DXT5 sea texture dictionaries covering the ocean. |
stream/minimap_0_0.ytd … 2_1.ytd | Six DXT5 land texture dictionaries covering the island. |
stream/minimap_lod.ytd | The low-detail texture used when the pause map is fully zoomed out. |
stream/*.ydd (65 files) | The geometry the game draws the minimap onto, unchanged from vanilla. |
pityus_minimap_black_clean/ | Everything above lives in this one folder. Nothing is written anywhere else. |
Cayo Perico in the same palette — optional, $1.00
Cayo Perico uses its own texture, so a new Los Santos minimap leaves the island on the stock art. The black add-on renders the island in the same OBSIDIAN palette and ships as a second folder, pityus_minimap_cayo_black_clean, with a ready-to-run island loader in script.lua. The Cayo Perico minimap guide explains how the island radar is loaded.

How to install the black minimap on a FiveM server
resources/ └─ [standalone]/ └─ pityus_minimap_black_clean/ server.cfg: ensure pityus_minimap_black_clean
- Unzip
pityus_minimap_black_cleaninto your resources folder and keep the folder name. - Add
ensure pityus_minimap_black_cleanto server.cfg, above your HUD resources. - Stop any other minimap resource, clear the client cache and reconnect.
The full installation guide covers txAdmin and replacing an existing map, and minimap not showing lists the usual causes in order.
Framework and map compatibility
The resource only replaces textures and radar zoom data, so it has no framework dependency: it runs unchanged on QBCore, QBox, ESX Legacy, vRP and standalone servers. MLOs and map add-ons are untouched, which is covered in minimaps for servers with MLOs; if you are editing the world itself, see interiors and IPLs, removing map props and map editing in CodeWalker.
Brand it with your own logo
Open this map in the studio to add a logo or server name before you download, or read how the minimap editor works.
What people come here looking for
Most people arrive at this page after deciding one of three things. They want a custom FiveM-compatible minimap instead of the stock one and are picking a colour; they already know the colour and are choosing between a map with postal codes baked in and one with street names only; or they are comparing this against the Google-style street map, which segments its roads from a real street map rather than the game's own art.
The rest is usually practical. The black palette on all three base maps is worth a look before you commit, the readability question for streamers comes up constantly, and if your server runs the island, the Cayo Perico map is the matching add-on for $1.00. If the map is already installed and not appearing, the causes are known and in order.
Questions about this map
Does the Black minimap work with QBCore and ESX?
What is in the download?
Do I get updates?
Can I put my server logo on the black map?
Will this hurt performance?
Reviews
★★★★★ 5 out of 5 · 2 reviewsBought this map? Sign in to review it. Only buyers can, one each.
★★★★★.... · 2026-10-06 · verified buyerDecent quality overall, though a few more custom options would be nice.
★★★★★𝕍𝕚𝕝𝕚𝕤𝕝𝕒𝕧 · 2026-09-24 · verified buyerDoes the job and spices up the server.
Other themes in without postal codes
GRAPHITE palette on the without postal codes base map.
6144 × 9216 px · 78 files · without postal codesCRIMSON palette on the without postal codes base map.
6144 × 9216 px · 78 files · without postal codes



