OBSIDIAN palette on the without postal codes base map.
6144 × 9216 px · 78 files · without postal codes
The whole island1 / 7Mixed dark FiveM-compatible minimap — no postals
A multi-colour topographic night map: forest lowlands, olive hills, earth-brown ridges and teal ocean, with elevation contour lines. The postal grid is removed and the ocean rebuilt underneath it, leaving street names only. Made for servers that draw their own postal codes on top, or simply want a calmer minimap.
How the mixed dark palette reads in game
This is the only palette where players can read the shape of the land at a glance — which side of the ridge they are on, how steep the approach is, where the water gets deep. On servers with offroad, aviation or marine content that is genuinely useful information rather than decoration.
Worth knowing before you buy: It is the busiest palette in the set. In dense Los Santos the contour detail is doing very little for you and the plain palettes are cleaner there.
The no postals base map, explained
If you already draw postal codes with a script, a HUD or a dispatch system, baking a second set into the texture just puts two numbers on the screen. This build gets out of the way and leaves the map calm.
The same mixed dark palette is also built on postal codes and google style, so you can switch base map without changing the look of your server.
Topo night without postal codes
With the grid removed the terrain rendering takes centre stage, which makes this the build for offroad and exploration servers where the shape of the land is the point.
It also works well with large custom map add-ons, because new landmasses read as terrain even without postal references.
The mixed dark palette at a glance
Freeways in #FFC46B, coastline in #43D4CF, deep water in #01050B and labels in #E9E2D2. Every layer value, and the same palette on all three base maps side by side, is on the Mixed dark TOPO NIGHT palette page.
How this map is rendered
The mixed dark build is rendered from a 12288 × 18432 master and resampled to the 6144 × 9216 texture the game streams, with water depth, coastline, relief, three road tiers and labels coloured as separate layers. How the game cuts that texture into radar tiles is covered in the guide to FiveM map tiles and radar textures.
What is in the download
One folder named pityus_minimap_mixed_dark_clean, 78 stream files, roughly 113 MB of VRAM in game — identical to the stock GTA V map, so there is no performance cost to switching.
| File | What it does |
|---|---|
fxmanifest.lua | Resource manifest, game "gta5", fx_version "cerulean". |
client.lua | Sets the radar zoom levels so the new texture resolution is sampled correctly. |
stream/minimap_sea_0_0.ytd … 2_1.ytd | Six DXT5 sea texture dictionaries covering the ocean. |
stream/minimap_0_0.ytd … 2_1.ytd | Six DXT5 land texture dictionaries covering the island. |
stream/minimap_lod.ytd | The low-detail texture used when the pause map is fully zoomed out. |
stream/*.ydd (65 files) | The geometry the game draws the minimap onto, unchanged from vanilla. |
pityus_minimap_mixed_dark_clean/ | Everything above lives in this one folder. Nothing is written anywhere else. |
Cayo Perico in the same palette — optional, $1.00
Cayo Perico uses its own texture, so a new Los Santos minimap leaves the island on the stock art. The mixed dark add-on renders the island in the same TOPO NIGHT palette and ships as a second folder, pityus_minimap_cayo_mixed_dark_clean, with a ready-to-run island loader in script.lua. The Cayo Perico minimap guide explains how the island radar is loaded.

How to install the mixed dark minimap on a FiveM server
resources/ └─ [standalone]/ └─ pityus_minimap_mixed_dark_clean/ server.cfg: ensure pityus_minimap_mixed_dark_clean
- Unzip
pityus_minimap_mixed_dark_cleaninto your resources folder and keep the folder name. - Add
ensure pityus_minimap_mixed_dark_cleanto server.cfg, above your HUD resources. - Stop any other minimap resource, clear the client cache and reconnect.
The full installation guide covers txAdmin and replacing an existing map, and minimap not showing lists the usual causes in order.
Framework and map compatibility
The resource only replaces textures and radar zoom data, so it has no framework dependency: it runs unchanged on QBCore, QBox, ESX Legacy, vRP and standalone servers. MLOs and map add-ons are untouched, which is covered in minimaps for servers with MLOs; if you are editing the world itself, see interiors and IPLs, removing map props and map editing in CodeWalker.
Brand it with your own logo
Open this map in the studio to add a logo or server name before you download, or read how the minimap editor works.
What people come here looking for
Most people arrive at this page after deciding one of three things. They want a custom FiveM-compatible minimap instead of the stock one and are picking a colour; they already know the colour and are choosing between a map with postal codes baked in and one with street names only; or they are comparing this against the Google-style street map, which segments its roads from a real street map rather than the game's own art.
The rest is usually practical. The mixed dark palette on all three base maps is worth a look before you commit, the readability question for streamers comes up constantly, and if your server runs the island, the Cayo Perico map is the matching add-on for $1.00. If the map is already installed and not appearing, the causes are known and in order.
Questions about this map
Does the Mixed dark minimap work with QBCore and ESX?
What is in the download?
Do I get updates?
Can I put my server logo on the mixed dark map?
Will this hurt performance?
Reviews
★★★★★ 4.5 out of 5 · 2 reviewsBought this map? Sign in to review it. Only buyers can, one each.
- ★★★★☆D · 2026-09-28 · verified buyer
Super clean design, happy with the result.
★★★★★蒙┋JOTABE 🌊 · 2026-09-16 · verified buyerWorks great, and it's awesome watching it while driving around town.
Other themes in without postal codes
ALABASTER palette on the without postal codes base map.
6144 × 9216 px · 78 files · without postal codesGRAPHITE palette on the without postal codes base map.
6144 × 9216 px · 78 files · without postal codes



