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Built for

What happens to your minimap when GTA 6 arrives

Every theme in this shop is a small data file plus a rendering pipeline. The palette describes colours and gains; the geometry comes from the base map. That separation is what turns a new game into a retarget rather than a rebuild.

Our picks

What we would run on this kind of server

Three concrete recommendations rather than a shrug — with the reason attached.

What is tied to San Andreas

Only the source textures and the coordinate boxes of the preset views. Road hierarchy, water depth, coastline glow and label handling are all derived from the source, not authored by hand.

What carries over to a new map

All twelve palettes, the three map style readers, the studio, the pricing and the resource packaging. The day a new base map is streamable, the same twelve themes can be produced from it.

Your branding survives

Logo and text placement is stored as coordinates in map space rather than as flattened pixels, so a saved design can be re-projected onto a new map instead of being redone from scratch.

Questions

Will I have to buy everything again for GTA 6?
A new base map is a new product, so it will be priced separately — but existing customers get the loyalty pricing we announce when it happens, and your saved designs carry over.

Not sure yet?

Open the live preview and look at any street on any theme before you spend a cent.