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Built for

Minimaps built for serious FiveM roleplay

On a roleplay server the minimap carries dispatch. Someone calls shots fired at 7062 and three units need to know where that is without opening the pause map. That makes legibility, not decoration, the thing that matters.

Our picks

What we would run on this kind of server

Three concrete recommendations rather than a shrug — with the reason attached.

Postal codes: baked or scripted

Baked numbers are always visible, cost nothing at runtime and cannot desync. A postal script gives you control over the font and position but needs the map to stay clean underneath. Most heavy RP servers run the baked map and a script together.

  • Serious RP with police and EMS → baked postal map
  • Custom numbering of your own → clean map plus your script
  • Whitelist RP that prefers a minimal HUD → clean map, no numbers

Pick a palette that is not your alert colour

If your dispatch blips are red, do not run the crimson map. Graphite, cobalt and obsidian leave the blips as the only saturated element on the radar.

Brand it without hurting readability

A logo in the ocean shows up on every screenshot and clip without ever covering a road. The studio places it exactly there and burns it in so it looks like part of the map.

Questions

Do players need to download anything?
No. The textures stream from your server like any other resource the first time a player connects.
Can different players see different maps?
No, and that is the point — everyone on the server sees the same map, so postal calls always match.

Not sure yet?

Open the live preview and look at any street on any theme before you spend a cent.