FIVEM · fivem_logo
FiveM server logo, 1024x1024 transparent
Six logo sizes from six separate exports means six slightly different marks. One render, downscaled, means one mark.
- 1024×1024
- target size
- 2048×2048
- still rendered at
- Yes
- animated
- 0
- designs with this render
The logo is the only asset in a pack with real transparency, and that is what makes it the one you reuse most. It renders at 1024x1024 with an alpha channel, and the pack also writes 512, 256, 128, 64 and 32 pixel copies plus a 96x96, every one of them downscaled from the same source render rather than laid out again at a smaller size.
That matters more than it sounds. A logo set exported at six sizes independently drifts: the stroke weight changes, the padding changes, and the 32x32 ends up looking like a different mark from the 512. Downscaling one render keeps the proportions identical, and because the source is 1024 the smallest copies are sharp rather than reconstructed.
The 96x96 is the one FiveM specifically wants. It is the icon beside your server name in the list, and at that size it is a mark and nothing else. Any lettering smaller than about a fifth of the frame disappears, so the layout at 96 drops the wordmark and keeps the symbol. The 32x32 is a browser favicon for your website or store, and the 512 is what Discord and Tebex want for an avatar.
The animated version is an APNG rather than a GIF, for one specific reason: GIF alpha is a single transparent colour index, so a soft edge against a dark background turns into a hard jagged fringe when the logo lands on a light one. APNG carries a real eight-bit alpha channel, so the animated mark composites correctly anywhere. Browsers, Discord and OBS all handle APNG. It is built at 15fps over 3.2 seconds, under 3MB.
Where it goes
The 96x96 copy goes in the server list icon slot; the larger copies go in your Discord, your store, your website favicon and your overlays
- Target size1024×1024
- Still render2048×2048
- Animated render1024×1024
- Encoded asAPNG 15fps, 3.2s · under 3.0MB
- Transparencyalpha channel
- PlatformFiveM
Limits to respect
- True alpha, so it sits on any background without a box around it
- 96x96 is the server list icon size, cut from the same 1024 render
- Animated version is APNG, which keeps alpha where a GIF would not
Sizes cut from the same render
6 further copies are downscaled from the one 2048×2048 source, so the mark is identical at every size instead of laid out again at each one.
- server-icon-96.png96×96
- logo-512.png512×512
- logo-256.png256×256
- logo-128.png128×128
- logo-64.png64×64
- logo-32.png32×32
What goes wrong
The four failures that cost people the most time on this slot.
- Exporting a logo on a solid background and calling it transparent
- Using a GIF for an animated transparent mark, which fringes the edges
- Putting the full server name in the 96x96, where it is unreadable
- Uploading the 1024 file as a favicon and making every page load slower
Questions about this size
3 answers.
What size is a FiveM server icon?
96x96 for the server list entry. Every pack cuts that from the 1024x1024 transparent render, along with 512, 256, 128, 64 and 32 pixel copies for Discord, stores and favicons.
Is the logo really transparent?
Yes, with a full alpha channel rather than a keyed-out colour, so soft edges and glows composite correctly on light and dark backgrounds alike.
Why APNG instead of GIF for the animated logo?
GIF transparency is one on-or-off colour index, which turns soft edges into a hard fringe. APNG carries real eight-bit alpha, so the animated mark looks right on any background.
Formats that go with it
The other slots on the same journey.
FiveM info banner, 1865x108
17 to 1 is a ratio nothing else on the internet uses, which is why a resized Discord banner is instantly recognisable as one.
Discord server icon, 512x512
Discord shows your server icon at 48 pixels in the sidebar. Everything you put in the corners is cropped off by the circle anyway.
FiveM in-game watermark, 768x288
Every clip your players post is free advertising, but only if your name is in the corner of it.
Pick the artwork, not the size. 0 designs in the catalogue carry a preview of this exact format.
FAM Tools is an independent studio. We are not affiliated with, endorsed or sponsored by Take-Two Interactive, Rockstar Games, Cfx.re or the FiveM project, and we neither own nor license any Grand Theft Auto asset. Every graphic shown on this page was drawn and rendered here. Platform names are used only to describe which slot a file is sized for.