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Reference

FiveM map blips and radar sprites — 39 sprite ids

The map blips are the radar’s own icons rather than places. Waypoints, the player arrow, the up and down height arrows, objective markers and the plain geometric shapes a script uses when no themed icon fits. Several of these draw nothing on their own and exist only as radar plumbing, which is noted on each row.

How to use one. Take the id from the table, pass it to SetBlipSprite(blip, id) on the client, then pick a tint from the blip color index list. Click any id or texture name below to copy it.

39Sprite ids in this group
31Draw a picture
966Sprite ids in total
FreeNo account, no API key

Map and radar — every sprite id

The id is the number SetBlipSprite takes. The texture name is what a decompiled script or a native reference shows. Both copy on click.

IconSprite idTexture name
FiveM blip sprite 5 — radar_area_blip map icon5radar_area_blip
FiveM blip sprite 6 — radar_centre map icon6radar_centre
FiveM blip sprite 7 — radar_north map icon7radar_north
FiveM blip sprite 8 — radar_waypoint map icon8radar_waypoint
FiveM blip sprite 9 — radar_radius_blip map icon9radar_radius_blip
FiveM blip sprite 10 — radar_radius_outline_blip map icon10radar_radius_outline_blip
FiveM blip sprite 28 — radar_mp_friendlies map icon28radar_mp_friendlies
—32radar_script_objective
FiveM blip sprite 54 — radar_crim_player map icon54radar_crim_player
FiveM blip sprite 143 — radar_objective_blue map icon143radar_objective_blue
FiveM blip sprite 144 — radar_objective_green map icon144radar_objective_green
FiveM blip sprite 145 — radar_objective_red map icon145radar_objective_red
FiveM blip sprite 146 — radar_objective_yellow map icon146radar_objective_yellow
FiveM blip sprite 148 — radar_mp_friend map icon148radar_mp_friend
—165radar_friend_franklin_p
—166radar_friend_franklin_x
—167radar_friend_michael_p
—168radar_friend_michael_x
—169radar_friend_trevor_p
—170radar_friend_trevor_x
—172radar_friend_lamar
FiveM blip sprite 185 — radar_centre_red map icon185radar_centre_red
FiveM blip sprite 253 — radar_playerstate_custody map icon253radar_playerstate_custody
FiveM blip sprite 254 — radar_playerstate_driving map icon254radar_playerstate_driving
FiveM blip sprite 255 — radar_playerstate_keyholder map icon255radar_playerstate_keyholder
FiveM blip sprite 256 — radar_playerstate_partner map icon256radar_playerstate_partner
FiveM blip sprite 280 — radar_friend map icon280radar_friend
FiveM blip sprite 301 — radar_friend_livemusic map icon301radar_friend_livemusic
FiveM blip sprite 392 — radar_green_and_net_player1 map icon392radar_green_and_net_player1
FiveM blip sprite 393 — radar_green_and_net_player2 map icon393radar_green_and_net_player2
FiveM blip sprite 394 — radar_green_and_net_player3 map icon394radar_green_and_net_player3
FiveM blip sprite 395 — radar_green_and_friendly map icon395radar_green_and_friendly
FiveM blip sprite 396 — radar_net_player1_and_net_player2 map icon396radar_net_player1_and_net_player2
FiveM blip sprite 397 — radar_net_player1_and_net_player3 map icon397radar_net_player1_and_net_player3
FiveM blip sprite 425 — radar_centre_stroke map icon425radar_centre_stroke
FiveM blip sprite 439 — radar_player_king map icon439radar_player_king
FiveM blip sprite 482 — radar_area_outline_blip map icon482radar_area_outline_blip
FiveM blip sprite 545 — radar_steeringwheel map icon545radar_steeringwheel
FiveM blip sprite 570 — radar_tf_checkpoint map icon570radar_tf_checkpoint

The sprite pictures come from the public Cfx.re blip reference. The icons are the property of Take-Two Interactive and Rockstar Games and are shown here only to identify a sprite id — see our trademark and IP notice.

The other sprite groups

The map these icons sit on

Sprite ids are fixed by the game. The ground underneath them is a texture you own, and it is the half of the radar a player actually reads first. Twelve palettes on three base styles, with your server name on it if you want one.