SKIN STUDIO
Put your artwork on a weapon
Pick models from the library, drop in a logo and see the real texture sheets your artwork would land on — read out of each model's own dictionaries rather than guessed. Three models render in full 3D in this build; the rest show their measurements only, and the page says so where it matters.
What is and is not connected here
Working
The whole library of 538 models with their measured geometry, the texture manifests, the paintable-sheet analysis, artwork loading, and a real 3D view of 3 models whose meshes and textures are baked into this build.
Not connected
The renderer for the other 535 models and the export pipeline. Both read the source packs through a native bridge that is not part of this build, so neither is simulated and no file is produced.
Browsing the measurements and the placement notes for every model is on the library.