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ANIMATION DICTIONARY

move_strafe_melee_unarmed

32 clips in this dictionary. Pick one and copy the block — the dictionary name is already filled in, and so is the wait that most scripts forget.

32 shown

Play run_bwd_-135_loop

Client-side. The flag preset is already applied.

-- run_bwd_-135_loop from move_strafe_melee_unarmed
-- Flag 1: loop, whole body.
local dict = "move_strafe_melee_unarmed"
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
    Wait(0)
end

TaskPlayAnim(PlayerPedId(), dict, "run_bwd_-135_loop", 8.0, -8.0, -1, 1, 0.0, false, false, false)
RemoveAnimDict(dict)

QUESTIONS

About move_strafe_melee_unarmed

How do I play a clip from move_strafe_melee_unarmed?
RequestAnimDict("move_strafe_melee_unarmed"), wait for HasAnimDictLoaded to return true, then TaskPlayAnim with the clip name. Every clip on this page has the block filled in for it — copy and paste.
How many clips does move_strafe_melee_unarmed have?
32. They are listed on this page in the order the game stores them.
The clip plays but the ped cannot walk. Why?
The flag. A plain flag of 1 takes over the whole body. Add 16 for upper body and 32 for secondary — 49 in total — and the ped keeps walking while the clip plays on the torso.

Names from the publicly published GTA V data dumps. The animations are the property of Take-Two Interactive and Rockstar Games — see our trademark and IP notice. The full animation list has the flag table and the rest of the dictionaries.