ANIMATION DICTIONARY
amb@world_human_seat_wall@male@hands_by_sides@flee_wall
4 clips in this dictionary. Pick one and copy the block — the dictionary name is already filled in, and so is the wait that most scripts forget.
Drag to turn, scroll to zoom. Played on the freemode ped at 30 fps from the game’s own clip data.
Play flee_right
Client-side. The flag preset is already applied.
-- flee_right from amb@world_human_seat_wall@male@hands_by_sides@flee_wall
-- Flag 1: loop, whole body.
local dict = "amb@world_human_seat_wall@male@hands_by_sides@flee_wall"
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Wait(0)
end
TaskPlayAnim(PlayerPedId(), dict, "flee_right", 8.0, -8.0, -1, 1, 0.0, false, false, false)
RemoveAnimDict(dict)QUESTIONS
About amb@world_human_seat_wall@male@hands_by_sides@flee_wall
How do I play a clip from amb@world_human_seat_wall@male@hands_by_sides@flee_wall?
RequestAnimDict("amb@world_human_seat_wall@male@hands_by_sides@flee_wall"), wait for HasAnimDictLoaded to return true, then TaskPlayAnim with the clip name. Every clip on this page has the block filled in for it — copy and paste.
How many clips does amb@world_human_seat_wall@male@hands_by_sides@flee_wall have?
4. They are listed on this page in the order the game stores them.
The clip plays but the ped cannot walk. Why?
The flag. A plain flag of 1 takes over the whole body. Add 16 for upper body and 32 for secondary — 49 in total — and the ped keeps walking while the clip plays on the torso.
Names from the publicly published GTA V data dumps. The animations are the property of Take-Two Interactive and Rockstar Games — see our trademark and IP notice. The full animation list has the flag table and the rest of the dictionaries.