Build the screen, watch it as you go
Pick a design, drag widgets onto the nine canvas positions, and set the name, palette and type. The canvas below is the real screen renderer rather than a mock-up of it, so the progress bar moves, the clock ticks and the player count drifts exactly as it would while somebody connects.
- Aurora hunt convoy
- in 2 days
- Fjord market day
- in 5 days
Drag a widget from the left onto the canvas, or select one and click a cell. Click a placed widget below to take it off.
server.cfg
ensure ls_aurora_north
fxmanifest.lua
fx_version 'cerulean'
game 'gta5'
name 'ls_aurora_north'
description 'Hosted loading screen'
loadscreen 'index.html'
loadscreen_manual_shutdown true
files { 'index.html' }30 display fonts, served from this domain
Each name below is set in the typeface it names. They are open-licence faces, hosted here rather than fetched from a font CDN, so nothing on the screen depends on a third party being reachable.
What is connected, and what is not
The canvas, all 50 widgets, the nine drop positions, the palette, the 30 display fonts, the background controls, the design export and the generated fxmanifest. Everything on this page runs in your browser.
Hosting a finished screen at its own address, the account that owns it and the billing tier that unlocks the paid widgets. None of that is wired up here, so nothing is uploaded and no publish is simulated.
Already carried over
The loading-screen customer records from the standalone site are in the platform database already. These numbers are counted from it, not quoted from the old site.
- Accounts with a loading-screen plan
- 889
- On an active paid tier
- 13
- Orders
- 49
- Of those, paid
- 14