# Player slots on a FiveM server

> How many players a FiveM server can hold: sv_maxclients from 1 to 2048, when OneSync is required, the 48-slot limit, Element Club tiers and queues.

Source: https://fam-tools.com/guides/fivem-max-players-slots · FAM Tools · published 2026-09-11 · updated 2026-09-11 · about 8 min

**Short answer.** Set the slot count with `sv_maxclients` (1–2048). More than 32 slots requires OneSync, and more than 64 requires OneSync set to `on`. Without a subscription a server can have up to 48 slots; more needs Element Club Argentum or higher on the account that owns the licence key. When the server is full, new players are refused unless a queue resource lets them wait or reserves slots for staff and priority players.

## Key points

- `sv_maxclients 48` in server.cfg; the range is 1–2048.
- > 32 slots needs OneSync; > 64 needs `onesync on`.
- Free keys: up to 48 slots.
- Queues and reserved slots come from resources, not FXServer.
- Fill 48 slots before paying for 128.

The slot count is one line in server.cfg, but three things decide what you can set it to: FiveM’s technical limits, OneSync, and your Cfx.re subscription. Then there is the practical question — whether your hardware and scripts can carry the players you are inviting.

## Setting the slot count

*server.cfg*

```cfg
set onesync on
sv_maxclients 48
```

Put `sv_maxclients` in server.cfg (txAdmin reads it from there too). Hosting providers can cap it with txAdmin’s `TXHOST_MAX_SLOTS` setting to match the plan you bought.

## The limits

*Check the Cfx.re Portal for the current slot limit of each tier.*

| Slots | Requirement |
| --- | --- |
| 1–32 | Works with or without OneSync |
| 33–48 | OneSync; no subscription needed |
| 49–64 | OneSync + Element Club Argentum or higher |
| 65–2048 | `onesync on` + a higher Element Club tier (Platinum reaches 2048) |

Licence keys and subscriptions are covered in [the licence key guide](https://fam-tools.com/guides/fivem-license-key-keymaster); OneSync itself in [OneSync Infinity](https://fam-tools.com/guides/fivem-onesync-infinity).

## When the server is full

- Without extra resources, players trying to join a full server are refused.
- Queue resources hold players in a line (shown through deferrals) and let them in as slots open.
- Priority queues give staff, donators or whitelisted players a faster lane — keep it fair and transparent.
- Some servers keep one or two slots free for staff with a reserved-slot queue.

## Do you need more slots?

Every extra player means more synced entities, more script work and more bandwidth. Check that the server stays smooth near your current limit — no hitch warnings, stable resmon — before raising it. See [hardware requirements](https://fam-tools.com/guides/fivem-server-requirements-hardware) and [hitch warnings](https://fam-tools.com/guides/fivem-server-thread-hitch-warning).

## Questions

### How many players can a FiveM server have?

Technically up to 2048 with OneSync and the top subscription tier; up to 48 without a subscription.

### How do I increase my FiveM server slots?

Raise `sv_maxclients`, enable OneSync, and for more than 48 slots subscribe to Element Club Argentum or higher on the key’s account.

### Do I need OneSync for 64 players?

Yes. More than 32 slots require OneSync.

### How do I add a queue to my server?

Use a queue resource that holds players in `playerConnecting` deferrals and admits them as slots free up.

## Related

- https://fam-tools.com/guides/fivem-license-key-keymaster
- https://fam-tools.com/guides/fivem-onesync-infinity
- https://fam-tools.com/guides/fivem-server-requirements-hardware
- https://fam-tools.com/guides/fivem-server-cfg
